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Pragmata’s producer reveals that the Capcom sci-fi game had an entirely female team on its development staff, focused solely on Diana’s character.

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Game Rant

A recent interview from a Pragmata producer reveals that the game had an entire team on its development staff devoted to steering the design of Diana. Pragmata‘s “Diana Police” was solely focused on maintaining the childlike innocence and portrayal of the character.

The sci-fi action-adventure game from Capcom has already been one of the biggest releases of 2026, selling millions of units within just days of its release. Pragmata has been praised by fans and critics alike, for both its inventive gameplay and puzzle-solving mechanics and for its story following engineer Hugh Williams and the android Diana. The game needed only two days to sell one million units, with Pragmata crossing the two-million units mark just two weeks later. Now, a recent presentation from the game’s staff revealed more details about just how much work went into crafting Diana’s character.

Pragmata Had An All-Female Team Devoted to Diana’s Creation

Pragmata high and diana Credit: Image by Capcom

Pragmata producer Naoto Oyama spoke about the development team devoted to developing Diana’s character during a Father’s Day-themed livestream. Oyama revealed that Pragmata‘s development staff had a team referred to as the “Diana Police” within Capcom, focused on maintaining Diana’s personality and childlike behavior. The group consisted entirely of women from Pragmata‘s development staff, in order to better portray how a female character might behave and react to different situations in the game. Voice actress Nao Toyama, who played Diana in Pragmata‘s Japanese version, even shared that she was directed to “speak like a child would naturally speak.”

Pragmata‘s commitment to keeping Diana’s portrayal genuine clearly paid dividends as the game has been a hit with fans. Pragmata was the best-selling game in the United States in April 2026, beating out games like Tomodachi Life: Living the Dream and Mouse: P.I. For Hire. The family aspect of Pragmata has also been a big focus for Capcom following the game’s debut, even releasing a “Scribble Suit” outfit for Hugh covered in Diana’s drawings to celebrate Father’s Day. Diana has frequently been the centerpiece for Capcom’s marketing, with several posts on the game’s official Twitter framed as if made by Diana.

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This article originally appeared on GameRant and is republished here with permission.

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6 Comments

  1. Interesting update on Pragmata Had All-Female ‘Diana Police’ Dev Team. Looking forward to seeing how this develops.

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